Jeffrey Bardzell, Jay Bolter, Jonas Löwgren (2010). "Interaction Criticism: Three Readings of an Interaction Design, and What They Get Us”

About the Text

The text is about the importance of criticism in the field of interaction design. Mainly the authors mention that designing is not only about design function and usability but more its also about cultural and social implications.

What is Interaction Criticism?

Criticism in general is an integral part of the ongoing knowledge construction that is welcome in the more mature design disciplines such as architecture and industrial design as well as fine arts. This kind of criticism isn’t generally part of Interaction design except for a few exceptions like human-computer interaction and video-game studies.

But because of the reason, that also the field of Interaction Design getting increasingly culturally and socially complex the authors say, we need both types:

Next to that, the authors expect interaction criticism to emerge as an important and skilled practice that will be closely tied to interaction design. They actively try to encourage this development by providing an example of what interaction criticism would offer members from the interaction design field.

Example: Mæve

Simply said, the project Mæve is just a digital table with physical cards. If people put the cards on the table, the table will connect them visually and also provides the user with information about the cards and about their relation. The table is providing information in a new structure.

The Table (https://idl.fh-potsdam.de/wp-content/uploads/2015/06/maeve_installation_3.jpg)

The Table (https://idl.fh-potsdam.de/wp-content/uploads/2015/06/maeve_installation_3.jpg)